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Just Added!

GameON!

& GamesFest


GamesFest participants have a 5-minute live demo during lunch program. Present your game/application to key industry decision-makers. Audience Award provides instant feedback. Contact Mike N. for further details on how to participate.

GameON! is a private meeting with a top publisher to pitch your unsigned project - we'll set it up at no additional charge!  See submission site for details.


 


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Conference room with attendees
Digital Games Summit, January 7, 2004 at CES

Digital Games Summit
Video Games and Electronic Gaming outlook for 2004 and beyond:
Hot Trends, Cool Products and Big Profits!

Wednesday, January 7, 2004

Las Vegas Riviera
in association with 2003 International CES

www.cesweb.org

View Agenda
(Instructions)

Keynote Speakers:

 

Robbie Bach

Microsoft Xbox
Chief Xbox Officer and

Senior Vice President Home & Entertainment Division

 

Neil Young
Electronic Arts
Vice President/Executive in Charge of Production
and Executive Producer for Lord of the Rings: Return of the King

Join us at the 2004 International CES, the largest consumer electronics trade show in the world, attracting more than 110,000 leaders from industries representing all facets of the global economy.

The International CES features the latest developments in fast-growing product categories such as electronic gaming and broadband, digital imaging, wireless technology, as well as the latest advances in digital audio and video, mobile electronics and accessories when the 2004 International CES, North America's largest tradeshow of any kind, returns to Las Vegas January 8-11, 2004

Business Development, Publishing, Marketing, Retail, Advertising Tracks:

Whether you are a video game retailer, publisher, developer, marketer, retailer, console maker or content creator, you need to know the hot trends and the cool products that will allow you to cash in on the only technology sector that's still sizzling! Hear from leading analysts, game publishers, developers, studios and retailers about the trends that matter: the battle for market share between X Box, Nintendo, Sega and Sony; what's in store for the console business; how to negotiate a big licensing deal for entertainment brands; online strategies; the outlook for mobile and handheld games; and much, much more.

Developers Track:

The Developers track in the afternoon includes sessions especially designed to enhance business development for game developers (console, online, PC and wireless) by offering sessions with publishers to about how to get a publishing deal; the future of development for next generation technology; and tips on how to enhance your career.


FREE to Developers--GameON!
Private Meetings to Pitch Your Game to Publishers       

           

At no extra charge, we are hosting the first CES GameON! (administered by Criterion Software) where developers can pitch their ideas or demos to the world's leading publishers at no charge. Now you can use the tremendous networking opportunities at CES to put your development projects in front of the most powerful publishers and strike a deal. Publishers who participated in past GameON! pitch meetings include: Acclaim, Eidos Interactive, Konami, Microsoft, Namco, NEC, Sammy Studios, Strategy First, THQ, Ubi Soft, Valusoft and Wanadoo.

All registered attendees can submit a request for meetings with leading publishers for 20 minutes to pitch your games. Your submissions will be reviewed and screened by publishers in advance, and the publishers will select those companies they want to meet with during the summit. You will be notified in advance of the meeting schedule held during the summit at the same hotel. Meetings are available on a first come, first serve basis, so register early to maximize your chance.

Participating in the GameON! is FREE to all registered attendees for the summit. The selection and screening will be administered by Criterion Software based on their highly regarded industry matchmaking initiative Gameon! conducted at other major gaming industry tradeshows.  Criterion will review all submissions, forward them to appropriate publishers, and notify you if the publishers select you for a meeting.

 For questions, call our office (310) 815-3884 or info@ihollywoodforum.com.


Speaker Submissions:

We have a few spots left for supersession panels, case studies, breakout panels, and sponsored demonstrations. There is no charged to speak but spots are limited.  Speaker submission deadline is Sept. 30.

  • Network with top publishers, distributors and studios for your next big deal
  • Learn what's in store for the console business, next generation consoles, online strategies, mobile and handheld gaming, marketing strategies, hardware pricing, publisher and distributor support, production differentiation, and how to develop market share.
  • Hear demographic profiles of gamers, emerging sales trends, predicted areas of growth and contraction, and how the growing popularity of high-speed Web access will affect this billion dollar industry in the years ahead.

 

 

 
 
Sponsors

 

GOLD SPONSOR

SILVER SPONSORS






BRONZE SPONSORS












s a r b a k a n

PRODUCED IN ASSOCIATION WITH


MEDIA & SUPPORTING SPONSORS

Rogers Cowan | Weber Shandwick Entertainment Marketing


BusinessWire

 



Exhibitor Layout

Speakers

 

  • Mark Altman, Hollywood Writer and Producer
  • American Technology
    PJ McNealy, Analyst
  • AOL
    executive tba

  • DFC Intelligence
    David Cole, Analyst

  • DigitalMill
    Ben Sawyer, President
  • EB Games
    Nathan Solomon, Director of Business Development
  • Electronic Arts
    Neil Young,
    Vice President/Executive in Charge of Production
  • Gamer.tv
    Chris Bergstresser,, CEO
  • Gigex & Game Daily
    Mark Friedler, CEO
  • Hollywood Reporter
    John Gaudiosi, Reporter and freelance fournalist
  • Hollywood Reporter
    Chris Marlowe, New Media/Tech Associate Editor
  • IEMA
    Hal Halpin, Executive Director
  • iHollywood Forum
    Michael Stroud, CEO and journalist
  • Infinium Labs

    Timothy Roberts , Chairman, President and Chief Executive Officer (co-founder)

  • Intel Enterprise Platforms Group
    Tasos Kaiafas, Game Software Marketing Specialist
  • International Creative Management (ICM)
    Keith Boesky, Head, Video Games Division
  • Major League Baseball Players Association
    John Olshan, Category Director, Interactive Games

  • Microsoft Xbox

    Robbie Bach, Chief Xbox Officer and Senior Vice President Home & Entertainment Division at Microsoft Corp

  • Midway Games
    Jon Dean, VP of Sports Development
  • NCSoft
    Richard Garriott, CEO
  • Nokia Americas
    Nada Usina, General Manager of Media and Entertainment
  • The NPD Group
    Richard Ow, Video games analyst
  • Polygon Magazine
    Ryan Smith, Publisher
  • Running With Scissors
    Vince Desai, VP Marketing (Go Postal and Postal 2 Games, Producer)
  • Mike Sabine, Analyst
  • Sammy Studios
    Emmanuel T. Valdez, Chief Creative Officer
  • Sega Sports
    executive tba
  • Shiny/Atari
    Dave Perry, President
  • Sony Online Entertainment
    Ralph Koster, Chief Creative Officer
  • Sony Online
    Gordon Walton
    Vice President and Executive Producer
  • Sony Computer Entertainment Corp.
    Andrew House
    Executive Vice President
  • Spark Unlimited
    Craig Allen, President
  • Tapwave
    Bryan Connell, Founder and Sr. Vice President Marketing
    Tasos Kaifas, Intel Games
  • TDK Mediactive (a division of Take-Two Software)
    Dan Kletzky, , EVP of Business Development
  • THQ Wireless
    Doug Dyer, General Manager
  • Ubi.com
    John Billington, Director of Marketing
  • Ubi Soft
    Jill Steinberg , Director of Media and Promotions
  • UBS Investment Research
    Mike Wallace, Managing Director
  • Warner Bros. Interactive

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